Emacs Registers

Back in September I wrote about using registers to open frequently accessed files. Shortly afterwards, someone recommended just saving my desktop with desktop-save-mode and I haven’t really used registers since. More recently, I started watching Tim Visher’s excellent VimGolf in Emacs videos. Video #4 talks about, among other things, saving window/frame configurations in registers that you can then jump to. That caught my imagination so I looked into the use and abuse of registers some more.

As the name suggests, registers can hold various types of objects. They can hold

  • Positions
  • Text
  • Rectangles
  • Window and Frame configurations
  • Numbers
  • File names

Each register has a single character name by which it can be accessed. Thus a register could be named 1, or a, or A, or Ctrl-a. Only Ctrl-g is off limits for obvious reasons.

Now let’s take a look at how they can be used. First up is saving positions. This can be handy if you want to repeatedly refer to, say, a function in one of the buffers. To save a position in register ρ you would put the point at the position you want to save and type 【Ctrl+x r Space ρ】. To return to that position from the same or another buffer you would type 【Ctrl+x r j ρ】. This works even if the buffer containing the position has been killed providing the buffer was associated with a file.

You can copy or move a region into register ρ with the command 【Ctrl+x r s ρ】 and insert it at point with the command 【Ctrl+x r i ρ】. That’s how I inserted the rho (ρ) into the text—I looked it up once and then copied it into register r so I didn’t have to keeping going through the ucs-insert routine.

If you give the 【Ctrl+x r s ρ】 command a prefix argument, it will delete the original region after copying it into the register.

There are two other less frequently used commands to store text to registers: 【Meta+xappend-to-registerReturnρ and 【Meta+xprepend-to-registerReturnρ. These will append or prepend the region to the text already in register ρ. If you specify a prefix argument, the region will be erased after it is copied into the register.

You can copy a rectangle to register ρ with 【Ctrl+x r r ρ】 and insert it with 【Ctrl+x r i ρ】 as before. Just as with regions, specifying a prefix with the copy command will delete the original rectangle.

If you have a particular window configuration in the current frame your can save that configuration in register ρ with 【Ctrl+x r w ρ】 and you can later restore that configuration by jumping to it with 【Ctrl+x r j ρ】.

If you want to save the configuration of all frames and their windows in register ρ, use 【Ctrl+x r f ρ】.

Registers can also contain numbers. These numbers can be incremented, which make them useful for certain types of keyboard macros. To store N into register ρ, use 【Ctrl+u N Ctrl+x r n ρ】. To increment the number in register ρ by I use 【Ctrl+u I Ctrl+x r + ρ】.

You can insert the number in register ρ at point by using the usual insert command: 【Ctrl+x r i ρ】.

I’ve already dealt with storing file names in registers in the previous post linked above.

Summary

Key Sequence Function
Ctrl+x r Space ρ Copy position to register ρ
Ctrl+x r j ρ Jump to the position in register ρ
Ctrl+x r s ρ Copy/Move region to register ρ
Ctrl+x r i ρ Insert object in register ρ at point
Ctrl+x r r ρ Copy/Move rectangle to register ρ
Ctrl+x r w ρ Copy current frame configuration to register ρ
Ctrl+x r f ρ Copy all frame configurations to register ρ
Ctrl+u N Ctrl+x r n ρ Insert N into register ρ
Ctrl+u I Ctrl+x r + ρ Increment register ρ by I
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